As for the new game, "Soar", no one dared to guarantee that it would perform well. However, based on Drakengard Games' past success and the acknowledgment from the majority of the gaming community, the recommendation platforms had reason to believe it would do as well as "Panzer Saga" had.
Many advertisers started discussing collaborations with Drakengard Games, hoping they could insert some advertisements in the two new games.
As expected, "Soar" and "Panzer Saga 2" swiftly took over the market upon release. The players who were already obsessed with "Panzer Saga" turned to explore "Panzer Saga 2".
Meanwhile, Soar proved to be a wholly entertaining game. It swiftly shot to the top of the newly released list, even climbing the ranks of the top ten most played games.
Drakengard Games took the opportunity to amp up the promotions for "Soar", wanting to turn it into the next biggest thing after "Panzer Saga". Their efforts didn't go to waste—"Soar"'s popularity surpassed even "Panzer Saga", becoming another legend in the mini-game industry!
Ronnie was an avid gamer and huge fan of Drakengard Games. He was one of the first to download "Soar" and "Panzer Saga 2". Even late at night, his dormmates could hear the background music specific to "Soar" on his phone. Isaac, in particular, wasn't too happy about that.
Ronnie didn't stop at playing the games. He also strongly recommended his friends to try them out. As the developer of the games, Jack naturally hoped to have more gamers like Ronnie love and support his games.
"Have you played 'Soar,' that new game?"
"Of course! Damn, it's a lot of fun! It's so much more exciting than those other parkour games with non-stop powerups. It's even connected to 'Panzer Saga'!"
"I think it's great, too. Drakengard Games is amazing!"
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