"Then I activate the Spell ’Soul of Fire’!" Kira said. "Your opponent draws 1 card to activate it.
Banish 1 Pyro monster from your Deck; inflict damage equal to half that monster’s ATK."
An original card Axel used against Jaden—choose a high-ATK Pyro and you can chunk the opponent’s LP. It also got an early physical print.
"More burn?"
Mello frowned.
There hadn’t even been any battle yet. If he let this through, in a single turn his LP could be burned down to the danger zone.
Volcanics—planning to win by direct burn?
A spark flashed in Mello’s mind. He suddenly realized why the opponent had picked this deck for their showdown.
Gladiator Beasts all share a defining trait: "After battling, return to the Deck to summon a comrade from the Deck," and when those comrades are Special Summoned this way, they trigger all sorts of effects.
The prerequisite for everything is "after battle."
As long as monsters battle, the Gladiator Beast engine spins up, pulling whatever resources are needed to handle any situation and seize total control of the field.
And since their effects trigger "when returned to the Deck," they go back to the Deck rather than the GY, giving good resistance even to macro-banish effects like Dimensional Fissure/Macro Cosmos.
They can even slot in the classic floodgate packages and have done so in top builds. With top-tier engine flow, resource efficiency, strong offense and sustain, excellent synergy with heavy backrow, and resilience against mainstream floodgates, "Dimensional Gladiator" variants leveraging banish/fissure systems have been meta contenders.
Their native strength plus compatibility with stun is a big part of why they took a world championship.
But what if your opponent simply refuses to battle you?
"Trying to neuter Gladiator Beasts by avoiding combat. Interesting," Mello chuckled. "Clever idea, but Gladiators aren’t so easily handled.
I activate my set card, the Counter Trap ’Disarm’!
Return a ’Gladiator Beast’ card from my hand to the Deck; negate the activation of a Spell and destroy it!"
The set card flipped up. A beam of counter energy lanced out and struck Kira’s Spell.
"Your Spell’s activation is negated!"
"Fair enough," Kira didn’t mind. "Then I’ll activate this Spell—
—Continuous Spell ’Blaze Accelerator’!"
A massive steel cannon crashed onto Kira’s field, its menacing barrel aimed straight at Mello.
"Blaze Accelerator: send a Pyro monster with 500 or less ATK from your hand to the GY to destroy one monster your opponent controls."
Kira revealed a card from his hand, then sent it to the GY.
"I send the 100-ATK Pyro ’Volcanic Shell’ from my hand to the GY.
Ammo loaded—fire!"
The tiny Pyro shell, wreathed in flames, became a round fed into the cannon’s chamber. The cannon charged; flames roared; the shell blasted forth as a fireball, punching straight through the Gladiator Beast’s heavy shield and incinerating the tiger warrior entirely.
Mello clicked his tongue.
He’d prepared ways to prevent battle destruction—but only that. And even if a trap could negate effect destruction, it still wouldn’t trigger Gladiator Beast effects—those only trigger after battling.



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