Jim was half-kneeling on the ground, lifting his head with some difficulty.
The hologram system in the arena had just shut down, and the afterimages had yet to fully vanish. The field was slowly filling with black smoke. Through that curtain of smoke, he could only barely make out Kira’s upright silhouette; his exact appearance was obscured, leaving only a distant, towering impression in Jim’s mind.
So strong.
That was Jim’s first, instinctive reaction.
Of course, he wasn’t just strong.
He was infuriating.
Jim didn’t know if it was just a coincidence, but everything the other side pulled out today—Necrovalley, Macro Cosmos—were all "underworld" cards that stomped right on his weaknesses. It wouldn’t be an exaggeration to say this was the worst possible matchup for Jim.
But then again, this was the first time he’d ever met the Duel King.
Jim knew he was quite well-known in his own branch campus, but that fame was confined to that little patch of land. It’s not like he was some internationally famous Duelist.
He didn’t feel that his strength was any weaker than some of the big-name pros, but in terms of reputation, he felt he wasn’t yet at the level to draw the notice of a top-tier master like the Duel King.
So the notion that "the opponent specifically tech’d against me" flashed through his mind, but was quickly dismissed.
That guy was the supreme King. Was he really the type to bother digging into the background of some student from another school just to teach him a lesson? To even prepare a custom strategy?
How could a King be that petty?
Coincidence. It had to be coincidence.
Jim quickly talked himself into it.
Both Macro Cosmos and Necrovalley were powerful, broadly applicable hate cards. While they were especially oppressive against his Fossil deck, they worked decently well against many mainstream strategies.
Besides, it was Jim himself who had challenged the Duel King. He knew that even if he came to the main campus, he might not actually get a chance to see the King in action. So beforehand, he had deliberately scouted all the places Kira often visited, staking them out for a long time until he finally caught this opportunity to challenge him.
Faced with a sudden challenge like that, how could the other side possibly have had the time to run background checks and construct a hard-counter game plan?
If this person truly had the power of prophecy, able to foresee every future opponent he would face, know all their decks and weaknesses in advance, then that would already count as part of his strength. If that were the case, Jim wouldn’t even feel wronged about getting countered. He’d accept his loss wholeheartedly.
He’d just run into a bad matchup. That was all.
That said, Kira had indeed considered that Jim used Fossils, and specifically wanted to let a friend from off-campus experience how cruel the real world could be. But he hadn’t gone as far as to painstakingly investigate every possible future opponent’s deck and tactics.
He was targeting Jim only because he happened to already know Jim was on Fossils.
Oh, and also to test a deck.
The deck Kira used today was one he was still developing—far from finished. Necrovalley and Macro Cosmos were both tools to lock down graveyards, and the Glads, a world-champion deck he’d recently acquired, were a powerful system that could almost operate without using the graveyard at all.
Dimension-Glads had once been a common meta build in the Gladiator Beast heyday. The concept was to banish both players’ graveyards with cards like Dimensional Fissure and Macro Cosmos, then let the Glads keep looping: battle, shuffle back into the deck, Special Summon from the deck, keep Contact Fusing, keep popping cards, and keep bouncing between deck and field. They didn’t need graveyard resources yet still maintained strong offense and endurance.
On top of that, the Glad system worked very well with lots of generic trap disruption. Plus, with a full suite of high-impact "trap holes" in the deck, it could easily bomb the opponent into misery and then grind them until they doubted life itself.
As for the few Monarch cards mixed in, that was purely Kira testing the upper limits of his fate power.
This was something he’d been trying for a while. With the many new spirits he’d obtained, the constant practice, and the repeated tempering of his momentum in duels against top-level masters, his fate power now was incomparable to when he’d first entered the academy. Because of that, he could be a lot bolder in his deckbuilding.
Monarchs were the 2007 Fifth World Championship winner, and Glads just happened to be the next year’s champion deck, the 2008 Sixth World Championship winner.
A fun idea had occurred to him long ago.


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