Chapter 248
“You don’t have to know about my personal stuff,” came Charmine’s reply in a low voice,“ just take care of your own.” As if she remembered something, Charmine looked at Anthony. “G o to the Jordan family’s mansion first, send him there.”
“Okay.” Anthony turned his steering wheel.
All of a sudden, Robert called out hastily, “I don’t want to go back to the Jordan mansion!”
“Do you want a repeat of tonight or something? Are you able to fully ensure your own safety?” Charmine asked rhetorically.
Robert was caught off-guard, his words stuck in his throat at her question. However, after a moment, he said, “I won’t go back there even if I’d die outside!”
“This is exactly what that person would want you to be,” Charmine scoffed.
Tiffany had, in some form, spoiled Robert since they were kids. She encouraged Robert to skip school, set him up to become addicted to gaming, and even pulled up a gaming group of people to game with him. As a result, Robert wasted 10 years all for gaming as he neglected his studies.
To Robert, Tiffany was his one and only true friend who was willing to help him build up a team of gamers. He trusted Tiffany wholeheartedly, unaware of the ugly plot behind all the icing and sugar.
Robert frowned when he heard Charmine’s tone of speech. “I won’t deny that Sister Tiffany made a huge mistake, but it must be that she loves Julian too much. She’s not a bad person inside, and nothing close to what you think! She had been treating me so well since I was a kid.”
Charmine scoffed, unbothered to explain further. It was not the right time, and whatever she said would not convince him either. Moreover, Robert should not live outside; it was not ideal. Charmine had quite the list of enemies, and she did not even know if Tiffany or Kelly set up Robert’s kidnapping.
“No matter what, stay in the Jordan mansion for now,” insisted Charmine. “I can help you convince Grandpa so that he’d allow you to play games at home.”
“Impossible! Don’t you even think about that! Just send me off to the SA Club,” Robert said coldly.
Robert had tried to convince his family about the rules of gaming countless times ever since h e was a kid. He wanted to become a professional gamer and get involved in the national gaming industry; he wanted to make a name for himself. Alas, no one supported him despite his efforts. How could Charmine convince them?
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