'I'm basically done with my Laws for now,' Kyle thought. 'The next things I need to comprehend are the Level Eight Laws, and I don't have access to them. Creating my third Refined Law won't take much time, and I need to wait for Sebastian anyway.'
'I don't necessarily need to use my Formation Arrays during battle since setting up Formation Arrays requires a lot of focus. However, I could learn about the auxiliary Formation Arrays.'
At that moment, Kyle got an idea. 'Actually, wouldn't it be a great idea to use that as an identity for Black's team? The Cult of Final Fate most likely also uses Formation Arrays. I'm not the biggest fan of joining random raid parties to kill random people in the Cosmos. Well, since I don't want to be a soldier in this war, I might as well be the guy who designs the weapons.'
"I have some past experiences with Formation Arrays," Kyle transmitted. "Since we can't get a Formation Array Master right now, I might as well use my time to refresh my knowledge. I can't promise anything since I don't know how good all of these Formation Array Masters are, but having a little bit of something is better than having nothing."
"You can try, but I'm not hoping for anything," Abyssal Depths answered. "For now, we have to survive without a Formation Array Master. Since we're already talking about this, I should also mention the other three roles that need to be filled."
"There are four roles in total. One of them is the Formation Array Master. Another role is the role of the leader. The Excursion Team needs somebody who keeps everyone in line. The leader says what everyone has to do, but they also need to be the first person who joins the battle. They also need to be the most powerful member. Kyle, you will naturally be our leader. Lost Spark listens to you, and I'm weaker than you," Abyssal Depths answered.
Kyle nodded. "I'll accept the position. I'm not someone who runs from a winnable battle."
"Yep, he's a pretty good leader," Sebastian commented. "He might not be the planning type, but he usually takes on the hardest enemies."
Abyssal Depths nodded. "The third role is the role of Karmic Senser. By keeping track of subtle changes in everyone's Karma, the Karmic Senser can sometimes sense ambushes and secrets. Since they also know a lot about Karmic Luck, they can also advise the leader when an action could lead to a significant drop in Karmic Luck. They can also sense deceit during a negotiation when the team meets another team in the wild."
"Kyle, you know the Law of Karmic Causality. That automatically makes you one of the best Karmic Sensers in this entire city."
"Sure, I'll also be our Karmic Senser," Kyle answered.
"The last role is the role of the guide. Being powerful doesn't automatically mean that you're experienced. The Immortal Dimension shifts constantly. Old Planet Chains break apart, and new Planet Chains form. Planets break open and reveal valuable resources, but their valuable resources also might vanish within their depths. A guide has to know a lot about the individual Planets. Having a good guide increases the likelihood of encountering valuable resources."
"However, a guide is also the mouthpiece of the team. Good guides know many other Excursion Teams. With their social network, experience, and negotiation abilities, they can save the entire team. If we face a powerful team, a good guide could ensure that our Avatars survive in exchange for some valuables. We can always find new treasures, but we can't regain lost Avatars."
"We can hire guides, but the real ones are brutally expensive. Over 99% of guides don't know enough about the Immortal Dimension, are unreliable, are cowardly, or prey on weaker teams by leading them to stronger teams. The best guides are also Karmic Sensers."
Kyle scratched the back of his head. "I guess you're not a guide, right?"
"If I were, we wouldn't have met," Abyssal Depths answered. "Guides don't lack Karmic Luck."
"Guess we have to make do without one," Kyle commented with a sigh.



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